package alex.game.state
{
	import alex.game.updatable.map.BasicMap;
	import alex.game.updatable.selection.FFASelectionScreen;
	
	import com.framework.IUpdatable;
	import com.framework.util.Log;
	
	import flash.display.MovieClip;
	
	public class FFAPlayState extends PlayState
	{
		private var planeSelection:IUpdatable;
		
		public function FFAPlayState()
		{
		
		}
		override public function create():void
		{
			//Affiche la sélection de l'avion
			planeSelection = new FFASelectionScreen();
			add(planeSelection);
			
		}
		override public function update():void
		{
			super.update();
			
		}
	}
}